alloc() | model | [protected] |
draw(int use3d) | model | [virtual] |
draw() | model | [virtual] |
model(int vertexes, int tris, int texi, int norms=0) | model | [protected] |
nor | model | [protected] |
normals | model | [protected] |
tex | model | [protected] |
tex3 | model | [protected] |
texi | model | [protected] |
texnum | model | [protected] |
tri | model | [protected] |
trinum | model | [protected] |
vtx | model | [protected] |
vtxnum | model | [protected] |
~model() | model | [virtual] |