head 1.3;
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bilbo:1.3; strict;
comment @# @;
1.3
date 2003.09.12.19.38.27; author bilbo; state Exp;
branches;
next 1.2;
1.2
date 2003.09.12.15.43.07; author bilbo; state Exp;
branches;
next 1.1;
1.1
date 2003.09.12.13.19.02; author bilbo; state Exp;
branches;
next ;
desc
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1.3
log
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text
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Command | Type | Description |
alias | command | Create a command alias (parameter: Alias Command) |
bind | command | Bind command to keystroke (parameters: Key Command) |
bomb_throw_speed | variable | Speed of the bombs you will throw |
bomb_throwup_angle | variable | Angle between direction of the view and direction the bombs are thrown (in degrees) - can be between 0 (throw in direction) and 90 (throw maximally upwards) |
centerview | command | Center view |
chat_messages | variable | Maximal number of last chat messages shown in main window |
chat_timeout | variable | How long are chat messages displayed in main window (miliseconds) |
clear | command | Clear console scrollback buffer |
clear_history | command | Clear console command history |
cmd_autostart | variable | Command launched on program startup, after config files are loaded |
connect | command | Connects to a network game (parameter: hostname[:port]) |
console_alpha | variable | Transparency of console |
console_font_alpha | variable | Transparency of console font |
console_height | variable | Height of console (relative to screen height) |
console_history_size | variable | Number of console command remembered in history |
console_log | variable | If enabled, all console messages are logged to file (see console_logfile variable) |
console_logfile | variable | Log all console messsages to given file (if console_log enabled) |
disconnect | command | Disconnect from network game (optional parameter: message for server) |
echo | command | Echo string to console (parameter: string) |
exec | command | Execute a script (parameter: filename) |
fly | variable | When set, player can fly |
font_x | variable | X Size of console font in pixels |
font_y | variable | Y Size of console font in pixels |
fov | variable | Field of view |
fraglimit | variable | Limit of score (frags) |
gamma | variable | Gamma correction (BROKEN) |
generate_2d | command | Generate 2d landscape (parameters: X Y Height) |
generate_3d | command | Generate 3d maze (parameters: X Y Z Corner) |
glinfo | command | Print info about OpenGL |
gravity | variable | Gravity |
groundcontrol | variable | Type of player control (quake-like/6DOF) |
help | command | Print helptext for command or variable (parameter: command or variable name) |
killserver | command | Stop listening for network connections and disconnect all players (optional parameter: message for clients) |
list_class | command | List all classes with reference count |
list_func | command | List all object functions |
list_model | command | List all models with reference count |
list_net | command | Lists all open and listening network connections |
list_obj | command | List all objects in world |
list_sounds | command | List all sounds in memory |
listen | command | Start listening for incoming network connections (optional parameter: port) |
load | command | Load new map in .b4d format (parameter: filename) |
map | command | Load new map in .map format (parameter: filename) |
menu | command | Invoke menu (parameter: name of menu) |
menu_add | command | Adds menu with given name and definition (parameters: Name Definition) |
menu_bind | command | Shows menu where you can configure keybinds |
menu_del | command | Deletes menu with given name (parameter: Name) |
menu_list | command | Lists all menus registered in game |
mouse_unlock | variable | Toggle whether mouse is free to move, or held within window center to allow mouselook |
name | command | Change or show nickname used in network play (optional parameter: new name) |
net_scan | command | Scan local network for running servers on given port (or default port if none given). Results are written to console |
noclip | variable | When set, no collisions are done |
pause | command | Pause/unpause the game |
player_add | command | Add human-controlled player to game |
player_kill | command | Remove player with given number from game (parameter: number, last=last player) |
player_list | command | List players in game |
player_next | command | Switches to next player |
player_prev | command | Switches to previous player |
player_setnum | command | Set number of player. Adds/deletes players as necessary (parameter: number of players) |
player_use | command | Switches to player with given number (parameter: number) |
ppos | command | Print player position |
quit | command | Quit the game |
r_clipback | variable | Far clipping distance |
r_clipfront | variable | Near clipping distance |
r_fog_color | variable | Fog color |
r_fog_distance | variable | Fog distance |
r_fps | variable | Draw FPS information |
r_skybox | variable | Turn skybox on/off |
r_skymap | command | Change skybox (parameter: name of skybox) |
r_vidmode | command | Change video mode (BROKEN) |
r_ztrick | variable | Use trick to not clear zbuffer (reduces zbuffer precision) |
savealiases | command | Save aliases to specified file (parameter: filename) |
saveallconfig | command | Save all game configuration to standard files |
saveconfig | command | Save game configuration to specified file (parameter: filename) |
say | command | Send a chat message to all connected players (parameter: message) |
screenshot | command | Take a screenshot in targa format (optional parameter: filename) |
sensitivity | variable | Sensitivity of mouse |
sensitivity_h | variable | Horizontal sensitivity of mouse |
sensitivity_v | variable | Vertical sensitivity of mouse |
servername | variable | Server name send to clients in network play |
silent | variable | Turn verbosity on console on/off |
snd_volume | variable | Sound volume |
speed | variable | Speed of player movement on ground |
speed_air | variable | Speed of player movement while in air |
survival | variable | If set to 1, nobody can respawn (survival mode) |
tex_flush | command | Flush all textures with reference count equal to zero (unused textures) |
tex_list | command | List all textures with reference count |
unalias | command | Deletes a command alias (parameter: Alias) |
unbind | command | Delete binding of keystroke to command (parameter: Key) |
unbindall | command | Delete all keystroke bindings |
version | command | Print version of program |
window_x | variable | X size of game window in pixels |
window_y | variable | Y size of game window in pixels |
Total 92 command and variables
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1.2
log
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text
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Command | Type | Flags | Description |
alias | command | | Create a command alias (parameter: Alias Command) |
bind | command | | Bind command to keystroke (parameters: Key Command) |
bomb_throw_speed | variable | float, min=0.1, max=999, saved | Speed of the bombs you will throw |
bomb_throwup_angle | variable | float, min=0, max=90, saved | Angle between direction of the view and direction the bombs are thrown (in degrees) - can be between 0 (throw in direction) and 90 (throw maximally upwards) |
centerview | command | | Center view |
chat_messages | variable | int, min=0, max=50, saved | Maximal number of last chat messages shown in main window |
chat_timeout | variable | int, min=0, saved | How long are chat messages displayed in main window (miliseconds) |
clear | command | | Clear console scrollback buffer |
clear_history | command | | Clear console command history |
cmd_autostart | variable | string, min=0, max=0, saved | Command launched on program startup, after config files are loaded |
connect | command | | Connects to a network game (parameter: hostname[:port]) |
console_alpha | variable | float, min=0, max=1, saved | Transparency of console |
console_font_alpha | variable | float, min=0, max=1, saved | Transparency of console font |
console_height | variable | float, min=0.05, max=1, saved | Height of console (relative to screen height) |
console_history_size | variable | int, min=0, saved | Number of console command remembered in history |
console_log | variable | bool, saved | If enabled, all console messages are logged to file (see console_logfile variable) |
console_logfile | variable | string, min=0, max=0, saved | Log all console messsages to given file (if console_log enabled) |
disconnect | command | | Disconnect from network game (optional parameter: message for server) |
echo | command | | Echo string to console (parameter: string) |
exec | command | | Execute a script (parameter: filename) |
fly | variable | cheat, bool, saved | When set, player can fly |
font_x | variable | float, min=6, max=50, saved | X Size of console font in pixels |
font_y | variable | float, min=6, max=50, saved | Y Size of console font in pixels |
fov | variable | critical_setting, float, min=5, max=175, saved | Field of view |
fraglimit | variable | critical_setting, int, min=0, saved | Limit of score (frags) |
gamma | variable | float, min=0.1, max=1, saved | Gamma correction (BROKEN) |
generate_2d | command | | Generate 2d landscape (parameters: X Y Height) |
generate_3d | command | | Generate 3d maze (parameters: X Y Z Corner) |
glinfo | command | | Print info about OpenGL |
gravity | variable | critical_setting, float, saved | Gravity |
groundcontrol | variable | critical_setting, bool, saved | Type of player control (quake-like/6DOF) |
help | command | | Print helptext for command or variable (parameter: command or variable name) |
killserver | command | | Stop listening for network connections and disconnect all players (optional parameter: message for clients) |
list_class | command | | List all classes with reference count |
list_func | command | | List all object functions |
list_model | command | | List all models with reference count |
list_net | command | | Lists all open and listening network connections |
list_obj | command | cheat | List all objects in world |
list_sounds | command | | List all sounds in memory |
listen | command | | Start listening for incoming network connections (optional parameter: port) |
load | command | | Load new map in .b4d format (parameter: filename) |
map | command | | Load new map in .map format (parameter: filename) |
menu | command | | Invoke menu (parameter: name of menu) |
menu_add | command | | Adds menu with given name and definition (parameters: Name Definition) |
menu_bind | command | | Shows menu where you can configure keybinds |
menu_del | command | | Deletes menu with given name (parameter: Name) |
menu_list | command | | Lists all menus registered in game |
mouse_unlock | variable | bool, saved | Toggle whether mouse is free to move, or held within window center to allow mouselook |
name | command | | Change or show nickname used in network play (optional parameter: new name) |
net_scan | command | | Scan local network for running servers on given port (or default port if none given). Results are written to console |
noclip | variable | cheat, bool, saved | When set, no collisions are done |
pause | command | | Pause/unpause the game |
player_add | command | | Add human-controlled player to game |
player_kill | command | | Remove player with given number from game (parameter: number, last=last player) |
player_list | command | | List players in game |
player_next | command | | Switches to next player |
player_prev | command | | Switches to previous player |
player_setnum | command | | Set number of player. Adds/deletes players as necessary (parameter: number of players) |
player_use | command | | Switches to player with given number (parameter: number) |
ppos | command | cheat | Print player position |
quit | command | | Quit the game |
r_clipback | variable | float, min=0.0005 | Far clipping distance |
r_clipfront | variable | cheat, float, min=0.0005 | Near clipping distance |
r_fog_color | variable | cheat, vector, min=0, max=1 | Fog color |
r_fog_distance | variable | cheat, float, min=0 | Fog distance |
r_fps | variable | int, min=0, max=3, saved | Draw FPS information |
r_skybox | variable | bool, saved | Turn skybox on/off |
r_skymap | command | critical_setting | Change skybox (parameter: name of skybox) |
r_vidmode | command | | Change video mode (BROKEN) |
r_ztrick | variable | bool, saved | Use trick to not clear zbuffer (reduces zbuffer precision) |
savealiases | command | | Save aliases to specified file (parameter: filename) |
saveallconfig | command | | Save all game configuration to standard files |
saveconfig | command | | Save game configuration to specified file (parameter: filename) |
say | command | | Send a chat message to all connected players (parameter: message) |
screenshot | command | | Take a screenshot in targa format (optional parameter: filename) |
sensitivity | variable | float, saved | Sensitivity of mouse |
sensitivity_h | variable | float, saved | Horizontal sensitivity of mouse |
sensitivity_v | variable | float, saved | Vertical sensitivity of mouse |
servername | variable | string, min=0, max=0, saved | Server name send to clients in network play |
silent | variable | bool | Turn verbosity on console on/off |
snd_volume | variable | float, min=0, saved | Sound volume |
speed | variable | critical_setting, float | Speed of player movement on ground |
speed_air | variable | critical_setting, float | Speed of player movement while in air |
survival | variable | critical_setting, bool, saved | If set to 1, nobody can respawn (survival mode) |
tex_flush | command | | Flush all textures with reference count equal to zero (unused textures) |
tex_list | command | | List all textures with reference count |
unalias | command | | Deletes a command alias (parameter: Alias) |
unbind | command | | Delete binding of keystroke to command (parameter: Key) |
unbindall | command | | Delete all keystroke bindings |
version | command | | Print version of program |
window_x | variable | int, min=40, max=32767, saved | X size of game window in pixels |
window_y | variable | int, min=30, max=32767, saved | Y size of game window in pixels |
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Total command and variables
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1.1
log
@Initial revision
@
text
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generate_3d | command | | Generate 3d maze (parameters: X Y Z Corner) |
generate_2d | command | | Generate 2d landscape (parameters: X Y Height) |
pause | command | | Pause/unpause the game |
r_vidmode | command | | Change video mode (BROKEN) |
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bind | command | | Bind command to keystroke (parameters: Key Command) |
version | command | | Print version of program |
glinfo | command | | Print info about OpenGL |
unbind | command | | Delete binding of keystroke to command (parameter: Key) |
unbindall | command | | Delete all keystroke bindings |
quit | command | | Quit the game |
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menu | command | | Invoke menu (parameter: name of menu) |
clear_history | command | | Clear console command history |
clear | command | | Clear console scrollback buffer |
saveconfig | command | | Save game configuration to specified file (parameter: filename) |
savealiases | command | | Save aliases to specified file (parameter: filename) |
saveallconfig | command | | Save all game configuration to standard files |
screenshot | command | | Take a screenshot in targa format (optional parameter: filename) |
map | command | | Load new map in .map format (parameter: filename) |
load | command | | Load new map in .b4d format (parameter: filename) |
tex_list | command | | List all textures with reference count |
tex_flush | command | | Flush all textures with reference count equal to zero (unused textures) |
list_model | command | | List all models with reference count |
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alias | command | | Create a command alias (parameter: Alias Command) |
unalias | command | | Deletes a command alias (parameter: Alias) |
help | command | | Print helptext for command or variable (parameter: command or variable name) |
ppos | command | cheat | Print player position |
d57 1
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player_kill | command | | Remove player with given number from game (last=last player) |
player_setnum | command | | Set number of player to first parameter value. Adds/deletes players as necessary |
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menu_add | command | | Adds menu with given name and definition (parameters: Name Definition) |
menu_del | command | | Deletes menu with given name (parameter: Name) |
menu_list | command | | Lists all menus registered in game |
menu_bind | command | | Shows menu where you can configure keybinds |
list_net | command | | Lists all open and listening network connections |
name | command | | Change or show nickname used in network play (optional parameter: new name) |
connect | command | | Connects to a network game (parameter: hostname[:port]) |
listen | command | | Start listening for incoming network connections (optional parameter: port) |
disconnect | command | | Disconnect from network game (optional parameter: message for server) |
killserver | command | | Stop listening for network connections and disconnect all players (optional parameter: message for clients) |
say | command | | Send a chat message to all connected players (parameter: message) |
net_scan | command | | Scan local network for running servers on given port (or default port if none given). Results are written to console |
r_skymap | command | critical_setting | Change skybox (parameter: name of skybox) |
servername | variable | string, min=0, max=0, saved | Server name send to clients in network play |
cmd_autostart | variable | string, min=0, max=0, saved | Command launched on program startup, after config files are loaded |
console_logfile | variable | string, min=0, max=0, saved | Log all console messsages to given file (if console_log enabled) |
console_log | variable | bool, saved | If enabled, all console messages are logged to file (see console_logfile variable) |
snd_volume | variable | float, min=0, saved | Sound volume |
window_x | variable | int, min=40, max=32767, saved | X size of game window in pixels |
window_y | variable | int, min=30, max=32767, saved | Y size of game window in pixels |
console_history_size | variable | int, min=0, saved | Number of console command remembered in history |
gamma | variable | float, min=0.1, max=1, saved | Gamma correction (BROKEN) |
console_height | variable | float, min=0.05, max=1, saved | Height of console (relative to screen height) |
console_alpha | variable | float, min=0, max=1, saved | Transparency of console |
console_font_alpha | variable | float, min=0, max=1, saved | Transparency of console font |
bomb_throwup_angle | variable | float, min=0, max=90, saved | Angle between direction of the view and direction the bombs are thrown (in degrees) - can be between 0 (throw in direction) and 90 (throw maximally upwards) |
bomb_throw_speed | variable | float, min=0.1, max=999, saved | Speed of the bombs you will throw |
a69 2
mouse_unlock | variable | bool, saved | toggle whether mouse is free to move, or held within window center to allow mouselook |
silent | variable | bool | Turn verbosity on console on/off |
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sensitivity | variable | float, saved | Sensitivity of mouse |
font_x | variable | float, min=6, max=50, saved | X Size of console font in pixels |
font_y | variable | float, min=6, max=50, saved | Y Size of console font in pixels |
chat_messages | variable | int, min=0, max=50, saved | Maximal number of last chat messages shown in main window |
chat_timeout | variable | int, min=0, saved | How long are chat messages displayed in main window |
fov | variable | critical_setting, float, min=5, max=175, saved | Field of view |
r_clipfront | variable | cheat, float, min=0.0005 | Near clipping distance |
r_clipback | variable | float, min=0.0005 | Far clipping distance |
r_fog_distance | variable | cheat, float, min=0 | Fog distance |
r_fog_color | variable | cheat, vector, min=0, max=1 | Fog color |
groundcontrol | variable | critical_setting, bool, saved | Type of player control (quake-like/6DOF) |
a86 2
gravity | variable | critical_setting, float, saved | Gravity |
fraglimit | variable | critical_setting, int, min=0, saved | Limit of score (frags) |
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fly | variable | cheat, bool, saved | When set, player can fly |
noclip | variable | cheat, bool, saved | When set, no collisions are done |
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